Puhlkari by Kira Bhumber. Photographer: Andrew Howell. Used with permission

Ground Works is a platform for exemplary arts-inclusive research projects and reflection on the processes that drive interdisciplinary collaboration.

Latest Collection

Creating Knowledge in Common

Editors: Shannon Criss, Kevin Hamilton, and Mary Pat McGuire

Universities and communities are partnering together to more fully support needs across society. Art and design practices engaged within these partnerships substantively deepen the impact of this collective work through expression, visualization, representation, and exhibition, converging multiple viewpoints into broader re-imaginings and tangible new creations with both rational and emotional force. This special collection shares stories of such partnerships and their extraordinary outcomes in areas including community health, community arts, placekeeping, climate adaptation design, food production and distribution, abolition, student learning and engagement and more.

November 2024 · 10.48807/2024.2.0002 · CC-BY-NC-ND

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Ground Works Pilots CRediT-FAIR Framework for Non-Authorial Contributions
December 2, 2024

Ground Works staff has adapted the NISO (National Information Standards Organization) Contributor Roles Taxonomy, known as CRediT.

CRediT has gained traction in sc...

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Featured Articles

Green Light SONATA: Improvisation at the Intersection of Art and Science

Montasir Abbas, Charles Nichols, Anne Elise Thomas, and Qichao Wang

The Green Light SONATA project originated with a hunch in the engineering domain, but could only materialize through true collaboration of researchers working across disciplines. The project tested the hypothesis that translating simulated traffic information into music could lead to musical resolution of persistent traffic congestion. Our team—consisting of civil engineers, a composer/performer/computer music researcher, and an ethnomusicologist—proceeded to construct a model of an intersection in which each direction of traffic flow was assigned a musical pitch. Hearing these pitches as cues, musicians could interact with the sonified traffic to allow vehicles to proceed through the intersection. The result was a musical “gamification” of traffic flow in which the goal was to minimize the vehicles’ idle time. The next stage of this project will include public demonstration and testing sessions, involving students and additional musicians, to assess the concept’s viability, refine our methods, and gather further data. The team’s multidisciplinary dialogue takes us on productive tangents translating between different domains of musical and technical expertise. Moving forward, we plan to test additional methods of data sonification, manipulating additional musical variables (including pulse and rhythm, sequence, scales, ornaments, and other musical elements) and scaling up to model multiple consecutive intersections.

October 2020 · 10.48807/2020.0054

Apothecarts: Mobilizing Abolition

Emilie Taylor Welty, Jackie Sumell, and Jose Cotto

How can design start a conversation and serve as a tool for advocacy and education? A team of artists, abolitionists, and architecture students combined efforts to answer this question through the design and fabrication of several mobile apothecaries, or “Apothecarts” for short. The Apothecarts challenge us to imagine a landscape without prisons by facilitating space for knowledge exchange and healing rooted in plant medicines grown at Solitary Gardens (the partnering non-profit). There are 2.2 million incarcerated people in the United States, and of those, around 90,000 are subjected to indefinite solitary confinement every day. The Apothecarts transform plants from Solitary Gardens into herbal teas and tinctures for communities most deeply impacted by the insidious reach of mass incarceration. This work is part of an ongoing effort at Tulane’s Small Center to expand design access, improve the design process, provide a design/build education and prepare a new generation of architects to create a more just world. Small Center is Tulane School of Architecture’s Community Design Center which includes design/build projects where students learn through making. This design/build process is an interdisciplinary collaboration that begins with interviews, area expert teach-ins, observation, and surveys as part of the project design phase. Students co-create design options that are presented to a core group of stakeholders. After a multi-stage feedback loop, students deliver a final built project, or in this case two small built projects. Since their debut in 2021, the carts have been part of multiple fairs, festivals, and events in their home city, and have sparked a conversation beyond New Orleans through inclusion in venues such as MOMA’s PS1 and in global design awards.

November 2024 · 10.48807/2024.0.0149 · CC-BY-NC

Choreografish: an arts-based, virtual reality, anxiety intervention for autism

Eric Handman, Roger Altizer, Cheryl Wright, and Greg Bayles

Choreografish is a participatory research project leveraging virtual reality, arts engagement, and design to collaborate with young adults with autism spectrum disorder (ASD). The research team was motivated by a combination of observations: that some people with ASD experience social anxiety and attendant difficulties accessing social art forms such as dance and choreography, and that some have a predilection for developing patterns as a way of exerting control and making meaning. University of Utah faculty in engineering, dance, and social science collaborated with young adults with ASD on a virtual reality (VR) prototype to explore if synchronizing motion patterns to music may actually play well to the advantages of some on the autism spectrum and lower the barrier to a creative arts experience. Might choreographing in virtual reality help some people with ASD to self-manage anxiety?

November 2020 · 10.48807/2020.0044

Featured Commentaries

Invited commentary on Vibrant Ecologies of Research

Cripping Media Art Ecologies

Lindsey D. Felt and Vanessa Chang

By remaking the creative design cycle through an accessibility and disability justice lens, Leonardo CripTech Incubator scaffolds new forms of artistic access. Bringing a disability justice lens to art-and-technology research practice and to this incubator’s design, we position ourselves as facilitators in this vibrant ecology, calling up other critical voices in this process. 

August 2022 · 10.48807/2022.1.0011 · CC-BY-NC-SA

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“Choreografish” thoughtfully applies choreographic practice to virtual reality, work that will no doubt shape dancerly engagement with the digital for years to come. What was most inspiring about the project was how it bravely braided strains of expertise that too rarely come into contact.

July 2021 · 10.48807/2022.1.0005

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