Ground Works is a platform for exemplary arts-inclusive research projects and reflection on the processes that drive interdisciplinary collaboration.
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Creating Knowledge in Common
Editors: Shannon Criss, Kevin Hamilton, and Mary Pat McGuire
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Ground Works Pilots CRediT-FAIR Framework for Non-Authorial Contributions
December 2, 2024
Ground Works staff has adapted the NISO (National Information Standards Organization) Contributor Roles Taxonomy, known as CRediT.
CRediT has gained traction in sc...
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Virtual Forests as a Creative Medium for Community Co-Creation and Collaboration
Our team of forest scientists, landscape architecture faculty and students, and communications staff collectively develops virtual, embodied forest experiences. These experiences enable us to invite those who care about forest landscapes to think together with us about positive futures for our working landscape. Conventional decision making processes often aim to communicate static scientific information to constituents through data and written form, limiting the agency of individual recipients who are not offered avenues for meaningful contribution to the ideas they receive. Our work is a direct challenge to this dynamic, developing an alternative way of working that uses three-dimensional, visually immersive, artistic virtual reality models to create a shared space for iterative idea generation. In this shared space we welcome community members, landowners, policymakers, and many others to experience the virtual forest and share ideas about ways of sustainably managing the land towards a more sustainable climate future. Each of these groups has different and often competing goals that are not easily resolved through discussion and feedback processes such as community meetings or stakeholder focus groups. In contrast, the virtual forest has allowed participants to identify shared values about the working landscape which result in buy-in and connection to the land, its management, and others who care about the working forest. This has resulted in advocacy for sustainable forest management, adoption of sustainable forest management practices, and critical feedback which has helped the academic team to hone and refine our virtual forest models.
Decolonizing Representations to Evoke the Complexity of Black Lives in Florida
Art should be integral to research, education, and expressing lived experiences. Podcasts, animations, spoken word, video games, and multimodal, born-digital books can be modalities of learning and teaching that decolonize representations, especially when they are founded on deep collaboration. Coming out of IRIE Center (Innovative Research and Intercultural Education), a group of scholars, artists, entrepreneurs, K-12 schools, and community leaders, collectively called The Collaboratory, facilitates research that is timely, evocative, and critical to understanding a fuller history of the Americas. The Collaboratory’s goals are to push the boundaries of grant-funded research, public humanities, and arts-integrated education.
This article highlights two overlapping projects from the past six years. The first is a Decolonizing Representations workshop series that began in 2019 and used Evocative Ethnography including communal experiences of art, critical art making, and deep collaboration to achieve four goals: 1) excavate hidden stories, 2) learn about techniques and concepts like Evocative Ethnography and Afrofuturism, 3) critically create art together and therein bond across cultural differences, and 4) craft evocative products such that content becomes accessible to a larger, public audience. Expanding on these four goals, IRIE Center partnered with WUFT at the University of Florida (UF) College of Journalism on the second project: creating a podcast series Decolonizing Representations: Evoking the Hidden Histories of Black Lives in Florida through a Lens of Afrofuturism. The last episode of the series integrated African American Studies high school students in the process of archival research and podcast creation. These kinds of deep collaborations bring together university scholars, artists, entrepreneurs, librarians, public school systems, K-12 students, museums, and local community organizations and leaders. This work is continuing to develop into animations, a documentary television series, and video games.Translating Outcomes: Reflections on ArtPlace America’s Cross Sector Research
Featured Commentaries
Reviewer commentary on Choreografish: an arts-based, virtual reality, anxiety intervention for autism
Reviewing “Choreografish” for Ground Works
When Ground Works Advisor Cheryl Ball suggested that peer review doesn’t
need to be a solitary, purely evaluative process, we got excited about
the possibility of a conversation among reviewers. This commentary is a conversation about that conversation.
Invited commentary on Vibrant Ecologies of Research
Cripping Media Art Ecologies
Lindsey D. Felt and Vanessa Chang
By remaking the creative design cycle through an accessibility and disability justice lens, Leonardo CripTech Incubator scaffolds new forms of artistic access. Bringing a disability justice lens to art-and-technology research practice and to this incubator’s design, we position ourselves as facilitators in this vibrant ecology, calling up other critical voices in this process.
August 2022 · 10.48807/2022.1.0011 · CC-BY-NC-SA
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