Puhlkari by Kira Bhumber. Photographer: Andrew Howell. Used with permission

Ground Works is a platform for exemplary arts-inclusive research projects and reflection on the processes that drive interdisciplinary collaboration.

Latest Collection

Creating Knowledge in Common

Editors: Shannon Criss, Kevin Hamilton, and Mary Pat McGuire

Universities and communities are partnering together to more fully support needs across society. Art and design practices engaged within these partnerships substantively deepen the impact of this collective work through expression, visualization, representation, and exhibition, converging multiple viewpoints into broader re-imaginings and tangible new creations with both rational and emotional force. This special collection shares stories of such partnerships and their extraordinary outcomes in areas including community health, community arts, placekeeping, climate adaptation design, food production and distribution, abolition, student learning and engagement and more.

November 2024 · 10.48807/2024.2.0002 · CC-BY-NC-ND

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Ground Works Pilots CRediT-FAIR Framework for Non-Authorial Contributions
December 2, 2024

Ground Works staff has adapted the NISO (National Information Standards Organization) Contributor Roles Taxonomy, known as CRediT.

CRediT has gained traction in sc...

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Featured Articles

Realm of the Dead: A Mixed-Media Installation Performance

Rogério Meireles Pinto

Realm of the Dead (“Realm”) is a mixed-media installation performance where the installation can also be given separately as an art exhibit. A blend of social work and arts research, Realm incorporates practice-led, engagement, and design research – visual and performance art practices actively involving both research collaborators and audiences. Grounded in social work research and content, Realm explores my life, the life of an immigrant to the United States who grew up in Brazil at the time of the military dictatorship (1964‒1985). Realm connects social work research content as it explores personal and social consequences of psychosocial issues: grief and loss, gender nonconformity, sexual orientation, and undocumented immigration status. Using critical autoethnography along with visual art and performance, in Realm, I aimed to: (1) excavate my life experiences through self-analysis; (2) develop text and artifacts (assemblage sculptures) representing those experiences, and (3) share the results as performances and art exhibits. Drawing on Popular Education – as advanced by Brazilian educator Paulo Freire (1921–1997) and by Augusto Boal (1932–2009), founder of the Theater of the Oppressed, Realm requires audience participation and fosters social transformation. Realm is based on Marília, a one-person play that was performed on Theater Row New York City where it won the United Solo Festival (2016) Best Documentary Script award. Realm represents the cemetery where Marília, my sister, who died in an accident at the age of three, was buried. Realm is my journey out of a childhood of poverty, sexual trauma, and domestic violence. Arriving undocumented in the United States in 1987, I ultimately built a life as a United States citizen and out, gender non-conforming gay “man.”

September 2022 · 10.48807/2022.0.0105 · CC-BY-NC-ND

here-ing: Place-based, Artistic Research at a Biological Field Station

Melinda Adams, Janine Antoni, Suzan Hampton, Hayden L. Nelson, Joey Orr, Sheena Parsons, Karl Ramberg, and Keith Van de Riet

here-ing is an environmentally embedded artwork by Janine Antoni commissioned by the Spencer Museum's Arts Research Integration (ARI) program in collaboration with the University of Kansas Field Station and School of Architecture & Design. Working across architecture, art, audiology, and environmental science, this project offers embodied and culturally responsive practices, including place-based and artistic research methods, for reconstructing healthier native grasslands and understanding the ecological relationship between the environment and human body. here-ing is a three-acre labyrinth stretching across three former farm fields and designed in the shape of the anatomy of the human ear. The creation of here-ing was a multi-year process that began with a prescribed burn, plotting the design into the fields, and carving a large-scale finger labyrinth onto a native limestone boulder placed at the trailhead to orient visitors and increase accessibility. Visitor footsteps on the labyrinth trail create and maintain the path for those who come after them. If the path ceases to be walked, it will be reclaimed by the tallgrass prairie and only remain through story. Visitor participation in creating the piece ultimately demonstrates the nature of good land stewardship: a committed relationship to nature and place that bridges diverse cultures to better nurture the land. Since its inception in 2021, here-ing has continued to evolve through public participation, re-seeding, and ongoing workshops and education around collaborative Indigenous-led cultural burns to stimulate healthy native species regeneration.

December 2024 · 10.48807/2024.0.0171 · CC-BY-NC-ND

Virtual Forests as a Creative Medium for Community Co-Creation and Collaboration

Aidan Ackerman, Daphna Gadoth-Goodman, Emily Esch, Robert Malmscheimer, Timothy Volk, Sara Constantineau, and Lauren Cooper

Our team of forest scientists, landscape architecture faculty and students, and communications staff collectively develops virtual, embodied forest experiences. These experiences enable us to invite those who care about forest landscapes to think together with us about positive futures for our working landscape. Conventional decision making processes often aim to communicate static scientific information to constituents through data and written form, limiting the agency of individual recipients who are not offered avenues for meaningful contribution to the ideas they receive. Our work is a direct challenge to this dynamic, developing an alternative way of working that uses three-dimensional, visually immersive, artistic virtual reality models to create a shared space for iterative idea generation. In this shared space we welcome community members, landowners, policymakers, and many others to experience the virtual forest and share ideas about ways of sustainably managing the land towards a more sustainable climate future. Each of these groups has different and often competing goals that are not easily resolved through discussion and feedback processes such as community meetings or stakeholder focus groups. In contrast, the virtual forest has allowed participants to identify shared values about the working landscape which result in buy-in and connection to the land, its management, and others who care about the working forest. This has resulted in advocacy for sustainable forest management, adoption of sustainable forest management practices, and critical feedback which has helped the academic team to hone and refine our virtual forest models.

November 2024 · 10.48807/2024.0.0148 · CC-BY-NC-ND

Featured Commentaries

Invited commentary on Vibrant Ecologies of Research

Ecologies of Transdisciplinary Research

Paul Shrivastava, Laszlo Zsolnai, David Wasieleski, and Philippe Mairesse

There is a need to bridge the arts with the sciences to fully address the social and environmental crises facing the planet. Transdisciplinarity can meet this need if certain barriers are overcome: namely, delimited thinking and dysfunctional institutional structures.

August 2022 · 10.48807/2022.1.0009 · CC-BY-NC-SA

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I’m reminded of choreographer Sean Curran once telling me in a rehearsal as he cut and reorganized sections of choreography, “It’s not what you do with the pencil that counts, it’s what you do with the eraser!”

July 2021 · 10.48807/2022.1.0007

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