Puhlkari by Kira Bhumber. Photographer: Andrew Howell. Used with permission

Ground Works is a platform for exemplary arts-inclusive research projects and reflection on the processes that drive interdisciplinary collaboration.

Latest Collection

Creating Knowledge in Common

Editors: Shannon Criss, Kevin Hamilton, and Mary Pat McGuire

Universities and communities are partnering together to more fully support needs across society. Art and design practices engaged within these partnerships substantively deepen the impact of this collective work through expression, visualization, representation, and exhibition, converging multiple viewpoints into broader re-imaginings and tangible new creations with both rational and emotional force. This special collection shares stories of such partnerships and their extraordinary outcomes in areas including community health, community arts, placekeeping, climate adaptation design, food production and distribution, abolition, student learning and engagement and more.

November 2024 · 10.48807/2024.2.0002 · CC-BY-NC-ND

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Call for Proposals

General Call for Submissions

Rolling Submissions

Cripping Creativity & Play: Artist-Led Explorations of Disabled Art-Making

Submit by January 30, 2026

Special Issue: Cripping Creativity & Play: Artist-Led Explorations of Disabled Art-Making

Guest editor: Dr. Elizabeth McLain

Ground Works launches its Reco(r)ding CripTech online archive...

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Announcements

Ground Works Pilots CRediT-FAIR Framework for Non-Authorial Contributions
December 2, 2024

Ground Works staff has adapted the NISO (National Information Standards Organization) Contributor Roles Taxonomy, known as CRediT.

CRediT has gained traction in sc...

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Featured Articles

Engagement, Education and Implementation: Supporting Community-Driven Adaptations to Rising Waters in Princeville, North Carolina

Andy Fox and Carla Delcambre

This article describes a collaboration between a STEM-focused land grant university in Raleigh, North Carolina and the Town of Princeville, North Carolina. Princeville experienced severe flood damage in 2016 due to Hurricane Matthew. As an important community hub, Princeville Elementary School, a Title 1 school, was heavily impacted by the floodwaters. After renovations, the school was set to re-open in January 2020 but had to pivot to online learning in March 2020 due to the pandemic. The North Carolina State University (NCSU) Coastal Dynamics Design Lab, who had been working with the Town of Princeville on disaster recovery planning, conducted a survey with the school that revealed that the teachers at Princeville Elementary School needed outdoor learning opportunities during the COVID-19 pandemic. Teachers wanted to challenge traditional indoor learning settings and promote access to fresh air and tactile outdoor learning opportunities for their students. The Design + Build Studio at NCSU, in the department of landscape architecture and environmental planning, was invited to collaborate but the studio was not originally structured to operate as an off-campus model. The pandemic provided an opportunity for graduate students to continue the Design + Build program during the pandemic; yet the challenge was to adapt the traditional, hands-on studio to online instruction. Students faced design constraints but adapted to fabricating modular structures off-site and installing site furnishings for the outdoor learning environment during the summer of 2021 and 2022. The collaboration between the university and the Town of Princeville demonstrates the potential for such partnerships to make a positive impact in the community, even in the face of pandemic-era conditions and shifted modalities of shared creativity.

November 2024 · 10.48807/2024.0.0153 · CC-BY-NC-ND

Green Light SONATA: Improvisation at the Intersection of Art and Science

Montasir Abbas, Charles Nichols, Anne Elise Thomas, and Qichao Wang

The Green Light SONATA project originated with a hunch in the engineering domain, but could only materialize through true collaboration of researchers working across disciplines. The project tested the hypothesis that translating simulated traffic information into music could lead to musical resolution of persistent traffic congestion. Our team—consisting of civil engineers, a composer/performer/computer music researcher, and an ethnomusicologist—proceeded to construct a model of an intersection in which each direction of traffic flow was assigned a musical pitch. Hearing these pitches as cues, musicians could interact with the sonified traffic to allow vehicles to proceed through the intersection. The result was a musical “gamification” of traffic flow in which the goal was to minimize the vehicles’ idle time. The next stage of this project will include public demonstration and testing sessions, involving students and additional musicians, to assess the concept’s viability, refine our methods, and gather further data. The team’s multidisciplinary dialogue takes us on productive tangents translating between different domains of musical and technical expertise. Moving forward, we plan to test additional methods of data sonification, manipulating additional musical variables (including pulse and rhythm, sequence, scales, ornaments, and other musical elements) and scaling up to model multiple consecutive intersections.

October 2020 · 10.48807/2020.0054

Unfolding the Genome

Gupi Ranganathan, Aiden Lab, and Erez Lieberman Aiden

From 2009-2011, we worked together at the Broad Institute of MIT and Harvard (Broad Institute, n.d.), building on a study (Lieberman-Aiden & Van Berkum et al., 2009) that made it possible to explore how the human genome, the DNA contained in every cell of the body, folds in 3D. At the outset of our collaboration, our approaches seemed so different as to be, perhaps, incommensurable. The scientists used tools like mathematics, computer science, and molecular biology, whereas the artistic toolkit was focused on the construction of physical objects, with a defined shape, area, and volume. Yet over time, we came to realize that all of these tools were addressing the same goal: making invisible concepts manifest as an experience intelligible to the senses. From the beginning of the project, we worked together creating drawings. Over time, our interactions evolved to become free-flowing conversations while drawing, which became a way of seeing together. Our visual experimentations grew into a body of drawings, paintings, prints, mixed-media artworks, wood blocks, a dynamic video installation, and a suspended wire sculpture (Ranganathan, 2021), and helped advance the scientific community’s understanding of how the human genome folds.

November 2021 · 10.48807/2021.0086 · CC-BY-NC-ND

Featured Commentaries

Delight, because Ground Works is so young, and so many risks have been taken but not all of them have proven fruitful (yet), and it’s very satisfying to see confirmed our hunch that reviewing together could be a generative thing.

July 2021 · 10.48807/2022.1.0008

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Invited commentary on Vibrant Ecologies of Research

Cripping Media Art Ecologies

Lindsey D. Felt and Vanessa Chang

By remaking the creative design cycle through an accessibility and disability justice lens, Leonardo CripTech Incubator scaffolds new forms of artistic access. Bringing a disability justice lens to art-and-technology research practice and to this incubator’s design, we position ourselves as facilitators in this vibrant ecology, calling up other critical voices in this process. 

August 2022 · 10.48807/2022.1.0011 · CC-BY-NC-SA

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