Puhlkari by Kira Bhumber. Photographer: Andrew Howell. Used with permission

Ground Works is a platform for exemplary arts-inclusive research projects and reflection on the processes that drive interdisciplinary collaboration.

Latest Collection

Vibrant Ecologies of Research

Editor: Aaron D. Knochel

What are the elements necessary to create a vibrant ecology of research where art and design inquiry may flourish alongside, within, and out of social and physical science research that is so deeply embedded within the fiber of research-oriented universities? In this special collection of Ground Works, the project work and commentaries explore vibrant ecologies of research, deepening our understanding of the institutional, social, and epistemological systems that effectively weave arts-based inquiry into the scholarly fabric of research.

August 2022 · 10.48807/2022.2.0001 · CC-BY-NC

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Announcements

Vibrant Ecologies of Research Wins Award from Council of Editors of Learned Journals
January 12, 2023

a2ru Ground Works has been honored by the Council of Editors of Learned Journals (CELJ) with its 2022 “Best Special Issue” award for Vibrant Ecologies of Research. T...

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Featured Articles

Green Light SONATA: Improvisation at the Intersection of Art and Science

Montasir Abbas, Charles Nichols, Anne Elise Thomas, and Qichao Wang

The Green Light SONATA project originated with a hunch in the engineering domain, but could only materialize through true collaboration of researchers working across disciplines. The project tested the hypothesis that translating simulated traffic information into music could lead to musical resolution of persistent traffic congestion. Our team—consisting of civil engineers, a composer/performer/computer music researcher, and an ethnomusicologist—proceeded to construct a model of an intersection in which each direction of traffic flow was assigned a musical pitch. Hearing these pitches as cues, musicians could interact with the sonified traffic to allow vehicles to proceed through the intersection. The result was a musical “gamification” of traffic flow in which the goal was to minimize the vehicles’ idle time. The next stage of this project will include public demonstration and testing sessions, involving students and additional musicians, to assess the concept’s viability, refine our methods, and gather further data. The team’s multidisciplinary dialogue takes us on productive tangents translating between different domains of musical and technical expertise. Moving forward, we plan to test additional methods of data sonification, manipulating additional musical variables (including pulse and rhythm, sequence, scales, ornaments, and other musical elements) and scaling up to model multiple consecutive intersections.

October 2020 · 10.48807/2020.0054

Realm of the Dead: A Mixed-Media Installation Performance

Rogério Meireles Pinto

Realm of the Dead (“Realm”) is a mixed-media installation performance where the installation can also be given separately as an art exhibit. A blend of social work and arts research, Realm incorporates practice-led, engagement, and design research – visual and performance art practices actively involving both research collaborators and audiences. Grounded in social work research and content, Realm explores my life, the life of an immigrant to the United States who grew up in Brazil at the time of the military dictatorship (1964‒1985). Realm connects social work research content as it explores personal and social consequences of psychosocial issues: grief and loss, gender nonconformity, sexual orientation, and undocumented immigration status. Using critical autoethnography along with visual art and performance, in Realm, I aimed to: (1) excavate my life experiences through self-analysis; (2) develop text and artifacts (assemblage sculptures) representing those experiences, and (3) share the results as performances and art exhibits. Drawing on Popular Education – as advanced by Brazilian educator Paulo Freire (1921–1997) and by Augusto Boal (1932–2009), founder of the Theater of the Oppressed, Realm requires audience participation and fosters social transformation. Realm is based on Marília, a one-person play that was performed on Theater Row New York City where it won the United Solo Festival (2016) Best Documentary Script award. Realm represents the cemetery where Marília, my sister, who died in an accident at the age of three, was buried. Realm is my journey out of a childhood of poverty, sexual trauma, and domestic violence. Arriving undocumented in the United States in 1987, I ultimately built a life as a United States citizen and out, gender non-conforming gay “man.”

September 2022 · 10.48807/2022.0.0105 · CC-BY-NC-ND

Translating Outcomes: Reflections on ArtPlace America’s Cross Sector Research

Jamie Hand

ArtPlace America (ArtPlace) was a ten-year collaboration among a number of foundations, federal agencies, and financial institutions that supported the field of creative placemaking – the intentional integration of arts, culture, and community-engaged design strategies into the process of equitable community planning and development. Within this mandate, ArtPlace conducted the “Translating Outcomes” research initiative from 2015 to 2020 – an incremental, segmented approach to building creative placemaking knowledge for and with a diverse range of community development practitioners. Recognizing that comprehensive community development is composed of many professional disciplines, ArtPlace identified ten segments of the field that are often separated out as distinct municipal agencies, university departments, or funding streams: Agriculture & Food, Economic Development, Environment & Energy, Health, Housing, Immigration, Public Safety, Transportation, Workforce Development, and Youth Development. The Translating Outcomes research design took this segmentation as its road map and set out to analyze, make legible, and give language to how arts and cultural practitioners have long been partners in helping to achieve each of these sectors’ goals. For each of the ten sectors, ArtPlace engaged countless partners to conduct research, convene cross-sector working groups, publish field scans, and create resources specific to each sector. The effort was explicitly participatory, designed to elevate the knowledge and expertise of community residents, artists, and community development practitioners through interviews, convenings, and research review. As a hybrid institution straddling funding, policy, advocacy, and grassroots spheres, ArtPlace occupied a unique and privileged platform that allowed it to catalyze multidisciplinary research and action at the scale of this initiative. After providing a review of the published outputs and the work it has seeded in other sectors, I share in the following a reflection on both the conditions required to cultivate such cross-sector communities of practice and the opportunities for further scholarship that may impact vibrant ecologies of research.

August 2022 · 10.48807/2022.0.0091 · CC-BY-NC

Featured Commentaries

“Choreografish” thoughtfully applies choreographic practice to virtual reality, work that will no doubt shape dancerly engagement with the digital for years to come. What was most inspiring about the project was how it bravely braided strains of expertise that too rarely come into contact.

July 2021 · 10.48807/2022.1.0005

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As early groundwork for Ground Works, a2ru invited submissions of interdisciplinary projects. Six of those projects played a seminal role in shaping the platform and helping to define the a2ru transdisciplinary space.

November 2020 · 10.48807/2022.1.0003

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